Open source

Read the code. All of it.

The launcher and the in-game agent are released under the GPLv3 license. You can check what they do with your account, line by line — or ask someone to do it for you.

  • GPLv3 license: free to read, modify and redistribute.
  • Every release is built by GitHub Actions, straight from the public code.
  • A bug, a question? Issues are open to everyone.
Backend/src/minecraft/launcher/progress.rs
/// Masque les jetons d'authentification d'une ligne avant affichage ou/// journalisation.////// Le jeton d'accès Microsoft permet de se connecter aux serveurs sous le/// compte du joueur : il ne doit apparaître ni dans la console, qu'on copie/// pour demander de l'aide, ni dans un fichier sur le disque.pub(super) fn redact_secrets(line: &str) -> String {const MASK: &str = "***";let mut out = String::with_capacity(line.len());let mut rest = line;loop {let flag = rest.find("--accessToken ").map(|i| (i, "--accessToken ", " "));let session = rest.find("token:").map(|i| (i, "token:", ": )"));// …
Real excerpt: the function that masks your login token before anything is displayed.
Security

Your account stays yours.

Official Microsoft sign-in

You sign in on Microsoft’s own page. Your password is never typed into the launcher.

Tokens never shown

Your session tokens are masked before they reach the console or any log file.

Signed updates

Every update is signed: the launcher rejects any file we did not publish.

Zero ads

No ads, no cosmetics shop. Usage statistics are anonymous and can be turned off in one click.

Ready in a minute.

Download, sign in with Microsoft, play.

Free · Windows

InstallationFAQComparison